
Changelog Generator
Writes internal and player-facing changelogs from git commits and sprint notes
- Repository
- Donchitos/Claude-Code-Game-Studios
- Stars
- 32,965
- Licence
- MIT
- Files
- 1 file
What it does
When invoked, the agent reads recent git commits, tags and sprint reports for a game project and drafts a changelog grouped into categories like new features, bug fixes and balance changes. It includes an internal version for the team and a player-facing version. Before writing, it checks whether the commit history actually belongs to the game, and it stops rather than publishing framework-maintenance commits as player-facing release notes.
Great for
- Game studios using the Claude Code Game Studios framework who need release notes drafted from commit history
- Producers or developers preparing a version or sprint summary
Skip it if
- Projects without meaningful git history or commit messages, since the output will be vague or blocked
- Anyone wanting fully automatic publishing of player-facing notes without reviewing them, because the generated copy can still misstate changes
Try asking
- “/changelog 1.2.0 to generate the changelog for the 1.2.0 tag”
- “/changelog sprint-5 to summarise work from sprint 5”
- “Generate an internal changelog and a player-facing changelog for the latest release”
Install in 3 steps
- 1
Download the skill
The ZIP contains the 1 original files, the MIT licence and an attribution note.
changelog.zip - 2
Add it to your agent
Claude Code (all projects)
mkdir -p ~/.claude/skills && unzip changelog.zip -d ~/.claude/skills/Claude Code / Agent SDK (this project only)
mkdir -p .claude/skills && unzip changelog.zip -d .claude/skills/Claude apps (web/desktop): Settings → Capabilities → Skills → Upload skill, and choose the ZIP.
- 3
Ask for the task
No special command needed — the agent reads the skill's description and loads it when your request matches. Try one of the prompts above.
Get better results
- Tag releases before running it so the commit range is bounded to one release
- Review the player-facing draft carefully, especially bug-fix wording, before sharing it
- Keep commit messages descriptive and include task IDs so categorisation is more reliable
What's inside
- SKILL.md
Redistributed unmodified from Donchitos/Claude-Code-Game-Studios under the MIT licence. The assessment was drafted with AI from the skill's files on 2026-10-29. Skills can instruct your agent to run code — read SKILL.md and any scripts before installing.