
Google Mobile Ads SDK Setup
Walks an agent through installing and initializing Google's mobile ads SDK in Android, iOS, or Unity apps.
- Repository
- google/skills
- Stars
- 21,782
- Licence
- Apache-2.0
- Files
- 4 files
What it does
When you are building a phone or game app and want to show ads from Google (AdMob or Ad Manager), this skill gives your AI agent step-by-step setup instructions for the Google Mobile Ads SDK. The agent first works out whether your project is Android, iOS, or Unity, then reads the matching platform guide and follows a fixed sequence: add the SDK dependency, set the app identifier, initialize the SDK, and verify the integration. Once installation succeeds, it asks which ad format you want to add next.
Great for
- Developers adding AdMob or Google Ad Manager ads to an Android, iOS, or Unity app for the first time
- Teams upgrading to the GMA Next-Gen SDK who want a consistent setup checklist
- Developers who want an agent to make the initial SDK changes in their project
Skip it if
- Projects that do not use Android, iOS, or Unity (for example web or React Native apps), since the skill only covers those three platforms
- Choosing ad formats, ad placement strategy, or monetization design, because the skill stops after installation and does not cover those topics in depth
- Anyone expecting the skill to handle account setup in the AdMob console; the agent edits code but cannot create your ad unit IDs for you
Try asking
- “Set up the Google Mobile Ads SDK in my Android app”
- “Integrate AdMob into my iOS project using CocoaPods or Swift Package Manager”
- “Add the Google Mobile Ads Unity plugin to my game and initialize it”
- “Help me install the GMA SDK in my app so I can pick an ad format next”
Install in 3 steps
- 1
Download the skill
The ZIP contains the 4 original files, the Apache-2.0 licence and an attribution note.
google-mobile-ads-get-started.zip - 2
Add it to your agent
Claude Code (all projects)
mkdir -p ~/.claude/skills && unzip google-mobile-ads-get-started.zip -d ~/.claude/skills/Claude Code / Agent SDK (this project only)
mkdir -p .claude/skills && unzip google-mobile-ads-get-started.zip -d .claude/skills/Claude apps (web/desktop): Settings → Capabilities → Skills → Upload skill, and choose the ZIP.
- 3
Ask for the task
No special command needed — the agent reads the skill's description and loads it when your request matches. Try one of the prompts above.
Get better results
- Tell the agent your platform up front (Android, iOS, or Unity) so it skips the clarifying question and goes straight to the right guide.
- Have your AdMob app ID ready, since the setup steps ask you to set the application identifier.
- After installation, choose the ad format you want (for example banner or interstitial) to continue the integration in the same session.
What's inside
- references/android-get-started.md
- references/ios-get-started.md
- references/unity-get-started.md
- SKILL.md
Redistributed unmodified from google/skills under the Apache-2.0 licence. The assessment was drafted with AI from the skill's files on 2026-10-29. Skills can instruct your agent to run code — read SKILL.md and any scripts before installing.