
Interactive Particle Trail Builder
Guides an agent to build cursor/touch particle trails with distance-based spacing and a recycled GPU pool.
- Repository
- MengTo/Skills
- Stars
- 7,187
- Licence
- MIT
- Files
- 4 files
What it does
When installed, the agent knows a specific method for building a web visual effect where moving a mouse, finger, or pen leaves a trail of small particles (like pollen or dust lifted off a surface). It explains how to space particles evenly based on how far the pointer travels, keep the particle count fixed for performance, handle reduced-motion and accessibility needs, and clean up properly. The skill is a set of written instructions and a demo page; it does not itself run anything on your computer.
Great for
- Front-end developers building interactive hero sections or landing pages with Three.js-style effects
- Designers who want a particle hover or touch effect and need a clear implementation brief
- Creators remixing the included demo into their own site
Skip it if
- Continuous fluid or shader ribbon trails: the skill says to use a different skill (add-shader-cursor-trail) for that
- Simple decorative background motion that does not respond to the user: a separate ambient particles skill fits better
- Projects without a WebGL/Three.js setup, since the guidance assumes GPU point rendering
Try asking
- “Build an interactive particle trail that lifts dust from the page when the cursor moves over the hero section”
- “Add a Release pollen button with a keyboard-accessible burst that reuses the same particle pool”
- “Make the particle trail respect prefers-reduced-motion and pause when the tab is hidden”
Install in 3 steps
- 1
Download the skill
The ZIP contains the 4 original files, the MIT licence and an attribution note.
build-interactive-particle-trail.zip - 2
Add it to your agent
Claude Code (all projects)
mkdir -p ~/.claude/skills && unzip build-interactive-particle-trail.zip -d ~/.claude/skills/Claude Code / Agent SDK (this project only)
mkdir -p .claude/skills && unzip build-interactive-particle-trail.zip -d .claude/skills/Claude apps (web/desktop): Settings → Capabilities → Skills → Upload skill, and choose the ZIP.
- 3
Ask for the task
No special command needed — the agent reads the skill's description and loads it when your request matches. Try one of the prompts above.
Get better results
- Name the surface and size you need (for example, a hero section at 1440×900 and 390×844 mobile) so the agent applies the included verification checklist.
- Ask the agent to follow demo/PROMPT.md when you want output close to the working demo rather than a fresh design.
- Review generated code before deploying, and measure GPU frame time on a dense display as the skill itself recommends.
What's inside
- agents/openai.yaml
- demo/index.html
- demo/PROMPT.md
- SKILL.md
Redistributed unmodified from MengTo/Skills under the MIT licence. The assessment was drafted with AI from the skill's files on 2026-10-29. Skills can instruct your agent to run code — read SKILL.md and any scripts before installing.