Skip to content
promptintermediateFree

Sci-fi video prompt

Generate believable science-fiction worlds (spaceships, future cities, alien planets) with scale cues and grounded lighting.

You'll need: Access to a text-to-video model

Fill in your details

Values are inserted into every prompt below. Nothing you type leaves your browser.

10 field(s) left — unfilled variables stay as {{placeholders}}.

  1. 1Fill and generate

    Sci-fi looks cheap when everything is shiny and new. Add wear, a human-scale reference and a practical light source. One scale cue (a tiny figure, a vehicle) sells the size of the world.

    Science-fiction scene. {{subject}} {{action}} in {{world}}.
    Scale cue: {{scale_cue}}.
    Design: {{design_language}}, used and weathered surfaces, functional details, no glossy toy look.
    Camera: {{camera}}.
    Lighting: {{lighting}}.
    Style: grounded cinematic sci-fi, photoreal, atmospheric haze, anamorphic lens look.
    Mood: {{mood}}.
    Duration {{duration}}, aspect ratio {{aspect_ratio}}.
    Avoid: text, captions, watermarks, logos, extra limbs or fingers, warped faces, flicker, sudden cuts, plastic-looking models, recognisable franchise designs, floating debris jittering.

Example input

Cargo ship lowering onto a desert mining colony platform, tiny workers below, low-angle tilt up; 8s; 21:9.

Example output

Science-fiction scene. A massive cargo ship slowly lowers through the clouds toward a landing platform in a desert mining colony with dust storms on the horizon. Scale cue: tiny workers in orange suits on the platform below. Design: brutalist industrial, rusted panels, hazard stripes, used and weathered surfaces, functional details, no glossy toy look. Camera: low-angle wide shot from the ground, slow tilt up. Lighting: hazy orange sun, landing lights cutting through dust. Style: grounded cinematic sci-fi, photoreal, atmospheric haze, anamorphic lens look. Mood: awe and isolation. Duration 8 seconds, aspect ratio 21:9. Avoid: text, captions, watermarks, logos, extra limbs or fingers, warped faces, flicker, sudden cuts, plastic-looking models, recognisable franchise designs, floating debris jittering.

Troubleshooting

  • 21:9 isn't offered: generate 16:9 and crop, or add letterbox bars in the edit.
  • The ship morphs as it moves: make the camera move and the ship nearly static, or shorten the clip.

Known limitations

  • Don't recreate ships, droids or uniforms from existing franchises; they're protected designs.

More from Video generation