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Orbit / 360 shot video prompt

Circle a person or product smoothly for a hero moment, with the arc length and speed controlled so the subject doesn't warp.

You'll need: Access to a text-to-video or image-to-video model

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Values are inserted into every prompt below. Nothing you type leaves your browser.

10 field(s) left — unfilled variables stay as {{placeholders}}.

  1. 1Fill and generate

    Start with a half or quarter orbit; full 360s are where the back of a subject is most likely to be invented or warped. If you have an approved still, use image-to-video with this as the motion prompt.

    {{orbit_length}} orbit around {{subject}}, camera circling {{orbit_direction}} at a constant, slow speed and at {{camera_height}} height. The subject stays centred and {{subject_state}}.
    Setting: {{setting}}.
    Lighting: {{lighting}}, with highlights that shift naturally as the camera moves.
    Style: {{style}}.
    Duration {{duration}}, aspect ratio {{aspect_ratio}}.
    Avoid: text, captions, watermarks, logos, extra limbs or fingers, warped faces, flicker, sudden cuts, subject changing shape or colour, background jumping.

Example input

Half orbit around a dancer in a red dress in a dusty warehouse, one hard top light; 5s; 9:16.

Example output

Half orbit around a dancer in a flowing red dress mid-spin, camera circling clockwise from left profile to right profile at a constant, slow speed and at chest height. The subject stays centred and frozen in a slow, controlled turn, fabric drifting. Setting: an empty concrete warehouse with dust in the air. Lighting: one hard top light creating a pool of light on the floor, with highlights that shift naturally as the camera moves. Style: high-end music video, rich contrast, deep shadows. Duration 5 seconds, aspect ratio 9:16. Avoid: text, captions, watermarks, logos, extra limbs or fingers, warped faces, flicker, sudden cuts, subject changing shape or colour, background jumping.

Troubleshooting

  • The subject rotates instead of the camera: say 'the camera moves, the subject stays in place'.
  • The back of a product is invented: shorten to a quarter orbit, or supply start and end frames if your tool supports it.
  • The speed changes mid-shot: add 'constant speed, no easing'.

Known limitations

  • Full 360 orbits frequently invent unseen sides of a subject; don't use them to show real product details you haven't supplied.

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